Thursday, May 21, 2009

Education through Games


Education through games? Sounds strange, doesn’t it? But it sure is true. Well, times are changing for sure. With the turn of the 21st century, we have progressed very rapidly in different domains such as personal technology, medicine and science; and education is no exception to this rule.

Methods of education are changing across the world. In India, however, we still have a fairly traditional system of education. So it is time that we revamped our system a little to make it more contemporary and enriching. One useful way of doing that is providing education through games. Games are surely great teachers. For instance, research has shown that video games, which are usually associated with promoting laziness, actually assist in teaching varied subjects ranging from Mathematics to Music. This is because it engages learners and involves them in the learning process.

Robert Kiyosaki, author of the famous book, Rich Dad Poor Dad, is a very strong advocate of the educational abilities of games. In his book, Kiyosaki has created a game called Cashflow 101. It is a board game designed to educate players about the different notions of earning through investments. This was also released in the form of a computer game and both were extremely successful.

Games help kids to become self-reliant in terms of learning. They provoke the children to start thinking for themselves and questioning ideas presented to them instead of merely gulping them down and reproducing them in examinations. You will come across several instances where kids lose concentration after sometime while sitting in a traditional classroom.

The great thing about education through games is that kids are made to think and process information while they are playing them. Games also appeal to others kinds of learners for whom books might not work such as children who prefer to learn by doing.

Educational games make learning fun, but more importantly, they ensure that learning actually occurs. They also help in the reduction of stress levels among kids by presenting assessment exercises like tests and exams in a more interactive format. In addition, a combination of education and entertainment can act as a strong motivator for students.

1 comment:

  1. Video Games were a great time-pass in good old childhood days. Nintendo and the likes of Mario Brothers were a novel source of information. But those fun moments of play were stolen and was luxurious time. And now to think of games being included in the curricula is wonderful. Education has surely come a long way!

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